DevResources allows you to seperate your development resources from release assets without having to try and find them all thought the project. Simply create a DevResources folder anywhere in your project, drag and drop your files in and use it the same way you would use Resources .Load(…) normally.

• Allows multiple DevResoruces folders throughout the project.

• Works across all platforms when creating a development build.

• Built in cache to speed up loading files in the editor.

• Strips out assets on release builds.

• Full source available.

• Matching API to UnityEngine.Resources